Feb 06, 2007, 04:36 AM // 04:36
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#121
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Krytan Explorer
Join Date: Aug 2005
Location: Korea
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Quote:
Originally Posted by Darksun
Honestly, i was goning to ask the opposite. What's the point of fighting people over & over again? Status? Fame? Ego?
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same reason why e-gaming is huge and there are alot of professional gamers
it's fun to play other highly skilled players, you get to test yourself and winning them is even more fun
Quote:
Originally Posted by Alfrond
You have to gvg almost everyday, be very careful with your builds, and be subjected to insults involving mistakes you made in the previous battle (I know this can also occur in PvE but in PvP it seemed more brutal to me, plus its a bigger deal to have your own guild put you down than for a random PUG to). It was just too much tension. My life already has stress in it and I didn't need Guild Wars adding to it
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i agree, your ex guild sounds shitty if all they did was play the blame game instead of being constructive with critiques
Quote:
Originally Posted by Celestial Beaver
QFT.
Whenever I hear anything about PvP (other than Fort Aspenwood, which I can enjoy on the odd occaision) it is always, without fail, 12 year old wammos shouting the same kind of abuse.
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why do you let it get to you then?
Last edited by myword; Feb 06, 2007 at 04:42 AM // 04:42..
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Feb 06, 2007, 05:05 AM // 05:05
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#122
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Zealots of Shiverpeak [ZoS]
Profession: Rt/
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I enjoy building one character up. It sounds dumb, it sounds like WoW, but I like playing one single character.
Until there is a direct Balthazar Faction -> Cash transfer, you won't find me PvP'ing much. 1,000 faction is enough to unlock one single skill. Why can't we trade in 1,000 faction for one Platinum?
Anyways, yeah. Because PvP has absolutely no benefit to my PvE character, I'm not going to bother.
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Feb 06, 2007, 11:09 AM // 11:09
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#123
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by myword
why do you let it get to you then?
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Because when you've been playing the game for a while and whenever anything bad happens in PvE and it always turns out to be because someone has moaned about it in PvP it kinda gets frustrating. It'd be like parking your car...you choose to park it somewhere one day...then someone else moans and the next day you find the council has painted double-yellow lines so you can't park. You're forced to find somewhere else...but someone else moans about it and the cycle starts again...and this happens every time. It's the same with PvP. Someone complains that they can't counter a specific skill with their W/Mo and when they whine enough it gets changed so all the builds that PvEers find fun to use are no longer fun because "PvPers say it must be so". After a while it does start to really hack you off. If you find a way of not letting that happen you let me know mmmkay?
Last edited by Cebe; Feb 06, 2007 at 11:12 AM // 11:12..
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Feb 06, 2007, 11:12 AM // 11:12
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#124
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Frost Gate Guardian
Join Date: Nov 2006
Location: Almada, Portugal
Guild: SilĂȘncio Nocturno
Profession: Mo/A
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Simply put, they never played PvP on a competitive environment. That happened to me, and now I can afirm that PvP is really the end content of PvE.
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Feb 06, 2007, 11:13 AM // 11:13
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#125
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Forge Runner
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A lot of people I know that never got into PvP was because of the lack of gold as a reward. They didn't care about getting better or playing competitively, all they cared about was how much gold an enemy dropped for them when they killed it. This alone made PvP 'crap and boring'.
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Feb 06, 2007, 11:15 AM // 11:15
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#126
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Krytan Explorer
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It isn't enjoyable, produces tensions and stress among guildmembers and the agony of losing to another player is too much to take!
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Feb 06, 2007, 11:31 AM // 11:31
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#127
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Grolubao
Simply put, they never played PvP on a competitive environment. That happened to me, and now I can afirm that PvP is really the end content of PvE.
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For you perhaps. For me the "end content" of PvE is collecting titles and "finishing" my characters...although I'm not sure I'll ever consider any of them as truly "finished"...there's just too much to do..
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Feb 06, 2007, 11:36 AM // 11:36
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#128
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Forge Runner
Join Date: Nov 2006
Guild: Crazy ducks from the Forest
Profession: W/
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I play PvE because it's LESS monotonous than PvP.
Look at this very thread: constantly, we hear that PvE doesn't require skill, any build works, only in PvE do you really have to work on your build. Well, the consequence of this is that in PvP you get little variety. In order to get anything done, you have to make a very efficient build, and the result is that everyone runs the most efficient builds (the individual skills may differ, but the core skills of the build rarely differ). This results in monotonous play.
In PvE, I have several characters, all in different parts of the world, at different levels, and when I manage to get them all through the campaings, they'll be living trophies to my efforts.
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Feb 06, 2007, 12:32 PM // 12:32
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#129
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Forge Runner
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Quote:
Originally Posted by Iuris
In PvE, I have several characters, all in different parts of the world, at different levels, and when I manage to get them all through the campaings, they'll be living trophies to my efforts.
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If you're playing for trophies, /tiger or a cape trim is a much bigger trophy than finishing all campaigns, getting fow armor, or KoABD. IMO.
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Feb 06, 2007, 01:59 PM // 13:59
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#130
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Alleji
IMO.
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Is the key.
Personally, IMO, PvE Titles > Flashing Rank Emote in Shing Jea to display superiority... Doesn't mean I'm right or you're right. Just like it'll not stop me thinking "oh why do wammos insist on flashing that vulgar thing in here...does it make them feel better about themselves?"...also...I never notice cape trims personally. I'm not a fan of capes so I tend not to watch other people's.
Last edited by Cebe; Feb 06, 2007 at 02:02 PM // 14:02..
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Feb 06, 2007, 02:04 PM // 14:04
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#131
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Celestial Beaver
Is the key.
Personally, IMO, PvE Titles > Flashing Rank Emote in Shing Jea to display superiority... Doesn't mean I'm right or you're right. Just like it'll not stop me thinking "oh why do wammos insist on flashing that vulgar thing in here...does it make them feel better about themselves?"...also...I never notice cape trims personally. I'm not a fan of capes so I tend not to watch other people's.
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You don't happen to notice the gargantuan irony here, do you?
__________________
And the heavens shall tremble.
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Feb 06, 2007, 02:14 PM // 14:14
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#132
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Ascalonian Squire
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Quote:
Originally Posted by Grolubao
Simply put, they never played PvP on a competitive environment. That happened to me, and now I can afirm that PvP is really the end content of PvE.
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I play PvE because for me, video games are supposed to be relaxing. If I wanted to prove I was "better" than someone, I'd go outside and punch a random stranger in the face. Using a video game as a platform for the "Ha, I beat you, I'm a better person than you" attitude is retarded. Life is stressful enough when you get older, I don't need stress from video games either.
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Feb 06, 2007, 02:26 PM // 14:26
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#133
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Forge Runner
Join Date: Nov 2006
Guild: Crazy ducks from the Forest
Profession: W/
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Quote:
If you're playing for trophies
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I play to get finalized characters, capable of performing several functions, allowing me to play the game in several different ways.
Or perhaps of adequately using an interesting item I might have found (like my Mesmer, who came into being after I found Milefaun's staff).
Sometimes, they allow me to play a whole chapter, instead of the "open to foreigners" parts only (2 characters).
In any case, once I have done everything with a character, I usually stop and focus on the next one. While a suitably looking suit of armour is desired, that's not FoW armour to show off, but just max armour in the style I like most. I don't do all this to show off. They are trophies for me only.
All in all, they allow me to play the game - the parts of the game that I like. And these rarely include PvP elements. After the first half hour, Fort Aspenwood was no longer fun, and I only go there if I want fast faction.
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Feb 06, 2007, 02:28 PM // 14:28
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#134
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Krytan Explorer
Join Date: Jun 2006
Location: UK, Scotland
Guild: Il Guild Name Il
Profession: W/
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Ok i kept trying and writing big posts but really most people PvE rather than PvP because:
They cant use vent/ts because of family etc.
They simply dont like killing people.
They give into flammers and haters.
They arnt skilled enough.
They dont want to try and get r3 like everybody esle did.
They beleive rank elitisn sucks and should be in r10+ because there equally as good.
There PvE chars arnt aloud in because they dont have sup vigor and right weps.
They suck in general.
They believe they will never get in a top guild even though they have enver tried PvP (seriously)
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Feb 06, 2007, 02:40 PM // 14:40
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#135
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by Celestial Beaver
Is the key.
Personally, IMO, PvE Titles > Flashing Rank Emote in Shing Jea to display superiority... Doesn't mean I'm right or you're right. Just like it'll not stop me thinking "oh why do wammos insist on flashing that vulgar thing in here...does it make them feel better about themselves?"...also...I never notice cape trims personally. I'm not a fan of capes so I tend not to watch other people's.
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When I see someone flashing tigers I always tell them I'm allergic to fur animals :P Everything is ok if it happens for the sake of fun . Besides, I kinda enjoy a few rounds of HA every now and then. Other people turn on their PvE titles, why? theyre proud of it and it takes time and dedication to get them. I was in an AB match once with some folks and every time they got off a kill they flashed their tiger, thats overdoing it, especially since they left when the score fell behind. Go play HA then and sod off
As for PvE/PvP, i like both a lot. Questing with guildies is always smooth sailing and we always get good loot, and when I'm in the mood I play some TA/HA/AB whatever, but I have to be sharp to do that else I suck and it's no fun.
PvE does require skill btw. For me it's the difference between a smooth experience or an unorganised slugfest. You can PvE and PvE. Finishing an easy mission while the whole party has 60% dp is PvE, but it sucks, finishing raisu palace in 13:00 with no deaths is also PvE and it gives me a huge kick .
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Feb 06, 2007, 02:46 PM // 14:46
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#136
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/Me
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PVE allways produces a winner (unless you really suck).
Organised PVP requires a steady supply of regular losers. You'll find that the steady PVP players are the regular winners, it's a feed chain where the lower down you are the worse it is, until you are a dabbling loser who mostly PVEs but wants to try it out. Basically by definition not everbody can regularly win in PVP, if you're on the losing side you quickly give up if you can't improve your lot. Some people are good enough to bridge into the good teams, they make contacts, they get on friends lists and keep improving, but for the most people go in, lose a couple of times and then go back to PVE.
The organised nature of Guild Wars PVP makes this different to other games. Take FPS servers - you drop in and there may be a few extremely good players on either side and a lot of dross but overall it's equal. You win approximately 50/50 in unorganised play and the unorganised play is decent...
Compare this to Guild Wars PVP - you can't just drop into a HA or GVG, you have to organise based on your contacts and rank. So you get into an unranked PUG and then load in and get matched against a R6+ PUG and promptly get flogged. You do it again and get a guild team and get flogged. The only time you get a 50/50 matchup is when you play another unranked PUG, but for the most you're losing.
This partially explains the popularity of RA and AB, despite them being utterly horrible in terms of skill, intelligence and tactics. It doesn't matter, because on average you win 50/50 even if you're a scrub, because hey, in RA you hit enter, you get a monk and a warrior who know what they are doing and they can drag you through 10 wins to a glad point and you have fun.
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Feb 06, 2007, 03:03 PM // 15:03
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#137
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Bwfh, since when is typing: www.ventrilo.com/download in your browser such a huge investment? I never had any trouble finding HA teams (but im so leet i have 13 fame :P), but, I don't give a crap about losing as long as it's not to jagged horror teams. I indeed lose more then I win, but i trust that it will improve over time. Games that don't require practice to get any good at them are a waste of money because they don't last longer then a month before I uninstall. Losing a tough fight is more fun then winning one against a team of 3 RaO thumpers that make me run around the map all the time anyway.
AB doesn't have to be sucky either, as long as my own team doesn't suck. RA I don't touch, I don't gamble, it's no fun imo.
Last edited by bungusmaximus; Feb 06, 2007 at 03:05 PM // 15:05..
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Feb 06, 2007, 03:12 PM // 15:12
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#138
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by -Loki-
A lot of people I know that never got into PvP was because of the lack of gold as a reward. They didn't care about getting better or playing competitively, all they cared about was how much gold an enemy dropped for them when they killed it. This alone made PvP 'crap and boring'.
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Sounds like the lack of reward thing so many people talk about.
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Feb 06, 2007, 03:44 PM // 15:44
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#139
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Krytan Explorer
Join Date: Jan 2007
Guild: [Leet]
Profession: R/
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PVE
1. I enjoy the titles 100% explored etc...
2. I enjoy the events - Hats etc...
3. I enjoy the people - making new friends
4. I enjoy most of the Quests
5. I like the elite areas
6. I like being able to go out with a totally stupid build if I want to - just for fun and challenge
7. I like not having to take people if I feel like being alone
8. I like the Lore
9. I like the armor choices and weapons (I collect greens)
10. I collect pets for my characters and heros
11. I like variety
PVP
I do not like the trash talk/insults and feel it is poor behavior on the part of anyone playing
rank elitism never affected me much - I never really had a problem finding a group before I had rank 3 - so I fail to see the problem - anyone who reads the forums should have an idea how to get into or make a group for HA. However I never really dervied a great satisfaction from being in HA - even winning Halls never really seemed like I accomplished something. So I put HA on the back burner for now.
RA & TA
Can be fun in moderation
AB's
You can run pretty much any build and just have fun but gets boring after a while - the whole Kurzick Luxon battle thing is pretty funny to watch. People yelling at everyone to cap all the time instead of capping themselves is annoying. FAction farming to own a Town is not an option I am interested in. I do not want to have to devote my whole online time to AB's (I have donated 600,000 faction)
FA & JQ
okay sometimes but rather boring running amber/jade
Scrimmaging
Not my cup of Tea - I find no sense of accomplishment from beating someone one on one
4 on 4 can be amusing if doing it for fun or low level characters within your guild
Snowball fights
Takes no ability whatsoever and gets terribly boring after a while
GvG
we haven't done this in a long time - at the moment the guild I am in decided we did not want to just do GvG and practice all the time. Since devotion of time is needed to be a top guild it was agreed we are not willing to make that commitment at the moment especially with members away at school. We have great respect for those who do make such a huge commitment to one area of the game.
I find in general People don't trash talk/ put someone down in PvE. There are exceptions to the rule, however, in general it's a more relaxed and friendly atmosphere - without larger time input requirements.
I disagree that people don't PvP because they aren't skilled enough.
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Feb 06, 2007, 03:48 PM // 15:48
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#140
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Desert Nomad
Join Date: Sep 2005
Location: Denmark
Guild: None
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Quote:
Originally Posted by Kakumei
You might not be familiar with them, but there are these crazy things called "opinions" and "preferences". Neat stuff.
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Well put. /Agree
Most new players aren't that excited by PvP, as it has a high learning curve, while PvE is a more relaxed enviroment.
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